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Africa
bulletauthor Reiner Knizia
bulletsponsor 999 Games

M

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author Martin Schlegel

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sponsor Abacusspiele

 

Cartagena

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author Leo Colovini

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sponsor Winning Moves/Identity Games

Odysseus

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author Dominique Ehrhard

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sponsor Jumbo

 

Summary Africa

Players take on the role of Explorers, like dr. Livingston in undiscovered Africa. The playing counters are placed upside down in random locations upon the various places of the board. Each turn the player may elect to move his explorer to a revealed location anywhere on the board, or move twice, each turn moving 0, 1 or 2 adjacent revealed spaces. The explorer may then take an action, such as reveal an unrevealed tile, or move various revealed tiles to other locations. 

The tiles represent trade goods (of various sets), nomads, animals, gold/ diamonds, and monuments. By collecting sets of goods points can be scored (the more, the better). But also by (smart) moving nomads to free living spaces or animals to hordes.

When the 11th monument is revealed, the game ends. So the length of game is variable...something to keep in mind!!! Africa is a strategic game with an element of luck, revealing of the tiles, but turning tiles only won't let you win the game.

 

 

 

Summary Cartagena

This game represents the famous 1672 pirate-led jailbreak from the fortress of Cartagena. Each player has a group of 6 pirates and the objective is to have all 6 escape through the tortuous underground passage that connects the fortress to the port, where a sloop is waiting for them. By playing your cards smartly and making use of occupied spaces (by your opponents pirates) you can jump your pirates fast forward to freedom and victory.

For EuropeMasters the Tortuga version is played, where all cards are kept open. This variant is more challenging and gives an extra strategic edge.

 

Summary Odysseus

The players slip into the role of Greek gods with different divine powers. They compete to move Odysseus' ship to different adventures by playing out wind cards or using their divine powers, as depicted on their secret task cards. First player to score 10 points of completed adventures wins.

For EuropeMasters new secret task cards were made, as the original task cards are not balanced for a 4 player game. With the new cards each color will score the same amount of points (3 points in total per color). Also for the additional rule applies that no 2 similar adventure tokens may be placed next to each other, if there exists a direct line between the 2 fields.

Summary M

M is a rather abstract strategy game, where players attempt to lay tiles such that they border as many other tiles as possible. The tiles must be of corresponding color, have the same number or symbol. The more borders the tile hits, the more points are scored.

Players also have to try to collect 2 colors of tiles (counts as positive points) and avoid the other colors as these points will be substracted from the overall score.